Real-time 3D Artist, Environment Artist, Junior 3D Artist

PUBLISHED: November 12, 2018
FAKE, Helsinki, Finland

We are looking for new members to strengthen our development team working on a scalable virtual collaboration platform. Our product enables global real-time collaboration in an interactive virtual space, and takes full advantage of the latest AR/VR technologies, all the while including the great majority of smart devices already out there in the world. We are building a seamless experience where the virtual space is the centerpiece, hosted safely and securely in the data centres of the world’s most reliable cloud service providers, and the user is empowered to the full capability of the hardware available to them.

We are looking for realtime / game development 3D artists with varying degrees of experience. As a junior artist you have an understanding of the workflow and art asset pipeline process. As a senior artist you have a strong background in realtime rendering and a healthy discipline to managing shaders and materials. You will work on shader and material optimization and you are able to produce variations for multiple platforms — AR/VR, mobile, desktop. Your primary tools are Unity and Substance Painter / Designer. Experience with ZBrush and/or Houdini are considered a plus.

We offer competitive salaries and great flexibility to shape your specific role to suit your strengths and preferences. Also, there’s free lunch freshly made in-house every day!


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