Houdini Technical Artist

PUBLISHED: October 17, 2018
HOUSEMARQUE, Helsinki, Finland

Housemarque is looking for a Houdini Technical Artist for an unannounced AAA project!

THE COMPANY

Housemarque has a track record of 20+ years of developing top-notch games with focus on tight gameplay, impeccable audiovisual execution, and technical excellence.

We think we are a perfect workplace for talented people with interest in self-development and passion for games. We are working on exceptional new projects and we want you to play a part in making them happen.

Our company’s purpose is to:

  • Be a great workplace, where people can develop professionally and as a person as well
  • Develop games that bring joy and happiness to our gamers and fans

We offer:

  • Competitive salary and benefits
  • Extensive health insurance
  • Annual sports and cultural allowance
  • A job with flexibility, responsibility and challenge
  • Cool place to work with highly skilled professionals and fellow gamers
  • All the help you need with relocation if you are moving to Finland from abroad

 

THE JOB

As a Houdini Technical Artist you’ll support the diverse team of artists and identify pipeline issues. You’ll also work with other Technical Artists to develop solutions.

REQUIREMENTS:

  • Must Houdini knowledge:
    • Geometry nodes
  • Plus Houdini knowledge:
    • Render operators
    • Shading operators
    • Object nodes
    • Knowledge of Vex
    • Knowledge of Python
  • Self-motivation, good communication skills and a great team-oriented attitude
  • Able to work with minimum supervision
  • Ability to perform visual and analytical problem-solving
  • Fluent spoken and written English

PLUS SKILLS:

  • Art degree (BA, MA, etc.)
  • Experience with Unreal Engine
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