Lead Animator

PUBLISHED: May 14, 2019
HOUSEMARQUE, Helsinki, Finland

Housemarque is looking for a Lead Animator for an unannounced AAA project!

THE COMPANY

Housemarque has a track record of 20+ years of developing top-notch games with focus on tight gameplay, impeccable audiovisual execution, and technical excellence.

We think we are a perfect workplace for talented people with interest in self-development and passion for games. We are working on exceptional new projects and we want you to play a part in making them happen.

Our company’s purpose is to:

  • Be a great workplace, where people can develop professionally and as a person
  • Develop great games that bring joy & happiness to gamers and our fans

We offer:

  • Exciting and ambitious projects executed with the best tools
  • Over two decades of experience in video game development
  • Brilliant, diverse and empathetic colleagues to work with
  • Freedom, flexibility and openness in a collaborative culture
  • A warm and welcoming atmosphere at our cozy Helsinki office
  • Competitive salary, benefits, healthcare, Nordic work-life balance
  • Tailored relocation package to help you get settled into Finland

THE JOB

The ideal candidate will have a strong animation leadership background, multiple game credits and a passion for shipping high quality products with a fun, collaborative team. Candidate should have phenomenal communication skills, proven leadership experience, a strong animation background, and a stellar track record of shipping AAA games or other related experience in animation / vfx industries.

RESPONSIBILITIES

  • Partner with the Game Director and team leadership to define the creative vision and animation direction for our project.
  • Help steer strategic creative decisions and ensure consistency of vision with all efforts related to the project.
  • Assess the workload vs. production capacity, plan the work, and set priorities for the animation team.
  • Communicate the project objectives, strategies, and general information to all team members so as to give visibility to the advancement of the development of the game and the other crafts.
  • Mentoring other members of the Animation team, helping them to improve and grow.
  • Clearly define and champion high standards of production quality for all animation work.
  • Create a work environment that is motivating for team members and which fosters development and creation.
  • Set out the animation direction by developing visual concepts to final in engine.
  • Direct actors during mocap sessions and plan shoots on budget and on time.

REQUIREMENTS

  • Experience as an Animation Lead / Director in AAA or PC game project OR related industry
  • Strong skills in at least one major animation software, but experience in Maya is strongly preferred
  • Understanding of rigging and skinning at a modern game production / animation level industry
  • Ability to provide constructive feedback
  • Good interpersonal and communication skills
  • Attention to detail
  • Being visionary, and able to lead us there

PLUS SKILLS

  • Experience in working or hobbying in any of the major game engines: Unreal Engine 4, Unity, CryEngine, etc.
  • Art degree (BA, MA, etc.)
  • 2D animation skills
  • 3D modeling skills
  • Mocap experience
  • Experience in cutscene related tasks
  • Facial rigging and animation experience
  • Ability to draw down animation ideas, rough storyboards and thumbnails
  • Strong understanding of animal locomotion
  • Directing and/or storytelling skills
  • Game hobby projects and game jam participations
  • Knowledge of other game development skills (T-shaped employee)
  • Familiarity with our previous games at Housemarque
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